Tranh Treo Tường Hình Tháp Eiffel
863.100
₫ 434.800
Sản phẩm Tranh Treo Tường Hình Tháp Eiffel đang được mở bán với mức giá siêu tốt khi mua online, Vừa được giảm giá từ 863.100 xuống còn ₫ 434.800, giao hàng online trên toàn quốc với chi phí tiết kiệm nhất,0 đã được bán ra kể từ lúc chào bán lần cuối cùng.Trên đây là số liệu về sản phẩm chúng tôi thống kê và gửi đến bạn, hi vọng với những gợi ý ở trên giúp bạn mua sắm tốt hơn tại Pricespy Việt Nam
Weight: 1150g
Material: paper
Option: 1
Color: figure
2-4 players, age: over 8,
Airtime is about 45 minutes
Product presentation
In taluva, players tried to settle successfully on a south china sea island, which gradually surfaced as it erupted.
Each round, players decide to erupt new volcanoes along the coast, increase the size of the islands, or re-erupt existing volcanoes, increasing the height of their surrounding land (and potentially destroying part of existing settlements).To this end, they placed a new tile, including a volcano and two other landscapes.In the case of volcanoes placed on existing volcanoes, tiles placed on sea level must always be in contact with at least one other piece of tile or placed on the top of at least two other pieces of tile (there is no gap under the land created). 。
Next, players will place one or more wooden buildings.Huts, temples or towers.Settlement must always begin at the lowest level by placing a single hut.From there, existing settlements can be expanded by placing shacks in all hexagons of a single type of terrain around settlements, using temples or building towers at three or higher levels once settlements occupy at least three polygons.
After all the blocks are placed, the game ends.At that time, the player who puts the most shrines will win.The tie was broken by the tower and then by the hut.The final victory - and immediately the game - awaits players trying to place all buildings of both types.If there are no legitimate buildings to play during the game round, immediate failure is also possible.
Various placement rules generate many strategies.Volcanoes may never completely destroy a settlement, so individual huts can prevent the volcano from being placed and thus protect other settlements.In addition, well-positioned volcanoes can split large settlements into two, creating opportunities for both to develop faster than new settlements.Limiting your opponent's growth potential is at least as important as preparing the terrain for you to expa
Material: paper
Option: 1
Color: figure
2-4 players, age: over 8,
Airtime is about 45 minutes
Product presentation
In taluva, players tried to settle successfully on a south china sea island, which gradually surfaced as it erupted.
Each round, players decide to erupt new volcanoes along the coast, increase the size of the islands, or re-erupt existing volcanoes, increasing the height of their surrounding land (and potentially destroying part of existing settlements).To this end, they placed a new tile, including a volcano and two other landscapes.In the case of volcanoes placed on existing volcanoes, tiles placed on sea level must always be in contact with at least one other piece of tile or placed on the top of at least two other pieces of tile (there is no gap under the land created). 。
Next, players will place one or more wooden buildings.Huts, temples or towers.Settlement must always begin at the lowest level by placing a single hut.From there, existing settlements can be expanded by placing shacks in all hexagons of a single type of terrain around settlements, using temples or building towers at three or higher levels once settlements occupy at least three polygons.
After all the blocks are placed, the game ends.At that time, the player who puts the most shrines will win.The tie was broken by the tower and then by the hut.The final victory - and immediately the game - awaits players trying to place all buildings of both types.If there are no legitimate buildings to play during the game round, immediate failure is also possible.
Various placement rules generate many strategies.Volcanoes may never completely destroy a settlement, so individual huts can prevent the volcano from being placed and thus protect other settlements.In addition, well-positioned volcanoes can split large settlements into two, creating opportunities for both to develop faster than new settlements.Limiting your opponent's growth potential is at least as important as preparing the terrain for you to expa